RubyHeart my third character release. Exclusive to Warmachine Madness and Mugen History.
If your wondering about the drawn in image effect of her schwarzelle its cause i wanted it
to have more of that MVC1 CPS2 look.

If you want to remove the tag abilities. Just put rubyheart2.cns in the rubyheart.def file.
To control both your characters yourself in simultaneous mode.  hold ctrl and press 3 for
player 1.  For player 2 hold ctrl and press 4.  If you're doing to do it for both players
you press ctrl+3 for player one let go of both and then ctrl+4 for player 2
(mugen is picky like that)

Move List:

since we cant make arrows and i dont like writing out DF and UF and stuff
heres the good old numerical reference

         789   LP,MP,HP
         4 6   LK,MK,HK
         123
2 punches = PP
2 kicks   = KK

shwarzelle: 2,3,6 P , ground or air (can also use K in the air)
sublimination: 2,3,6 K
fantome: 2,1,4 K
Rafale Canon: 2,1,4 P

Framelle:    2,3,6, PP
Partonelle:      2,3,6, KK
Mil Fantome  2,1,4, KK
Jeu De Hassard: HK,MP,2,MK,HP

;Tag Mode-----------------------------
Tag:          HP+HK
Assist:       MP+MK
Double Super: 2,3,6, HP+HK



If you have questions on how to implement the tag engine in your own characters you can email
me at Bexboy_sxp@yahoo.com

Special thanks go to:
Ruben: for hosting my creations.  and being patient with the insane amount of bug fixes
i release after each character

Stever76: for giving me that much needed reassurance

Spy0070: for beta-testing.

DreamSlayer: For ripping the Rubyheart sprites.

Orochi Herman: for letting me use his rolling and Counterattack code (some good stuff right there)

Jin Kazama: for letting me use his P2stateno codes and also for making the best Arial Rave code ive seen so far.

AeroGP and R.o.q.u.e.: for making an open source tag team code!  I wouldnt have gotten started on one if it werent

for you guys.

Tomoe: beta testing and for providing that kickass rubyheart picture and

Joe: where the hell are you?

Special Credit:
Ryokucha: for making excellent custom hitstates that bring me closer to acheiving a mugen vs engine.
Luvly Angel: where ever Luvly Angel is now, Thank you, you made the easiest super jumping code that 
works with a characters own vertical acceleration,
(If someone can get a hold of them please let me know)

Elecbyte: we wouldnt even be making this stuff if it werent for them
Capcom: For making the vs series and thanking me to play it, heh